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Psychonauts 2 development has involved “no crunch”

Development staff from Double Fine that have worked on Psychonauts 2 say that the game has been developed with “no crunch”. A senior producer from iconic development studio Double Fine has stated that the game has been developed with no laborious over-time from its employees, adding another company bucking the trend in an industry that once considered hardcore working hours…

The post Psychonauts 2 development has involved “no crunch” appeared first on Games Manias.

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